Building Bridges, Burning Bridges: The Use of Boundary Objects in Agile Distributed ISD Teams: The use of boundary objects in agile distributed ISD teams

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Abstract

Boundary objects are physical and abstract artefacts which support team interactions across diverse knowledge domains. Despite their relevancy, research into the effectiveness of boundary objects in agile distributed ISD remains nascent. In this paper, we develop a framework to theorize their effectiveness in generating cohesion within distributed teams. Our in-depth case study finds that their effectiveness is influenced by the nature of the boundary objects themselves but also by team members' willingness to address differences in contextual factors. We identify three contextual factors - structure, identity, and culture - that are critical to supporting team members crossing knowledge boundaries within distributed teams. Furthermore, findings suggest that while boundary objects can indeed foster team cohesion in agile distributed ISD, there are other less explored aspects to their role. For example, we find that boundary objects can be useful for enabling constructive team conflict.

Original languageEnglish
Title of host publicationProceedings of the 53rd Hawaii International Conference on System Sciences
EditorsTung X. Bui
PublisherIEEE Computer Society
Pages512-521
Number of pages10
ISBN (Electronic)9780998133133
Publication statusPublished - 8 Jan 2020
Event53rd Annual Hawaii International Conference on System Sciences, HICSS 2020 - Maui, United States
Duration: 7 Jan 202010 Jan 2020

Publication series

Name1530-1605

Conference

Conference53rd Annual Hawaii International Conference on System Sciences, HICSS 2020
Country/TerritoryUnited States
CityMaui
Period7/01/2010/01/20

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