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Building reactive characters for dynamic gaming environments
Peter Blackburn
,
Barry O'Sullivan
School of Computer Science and Information Technology
Insight Research Ireland Centre for Data Analytics
University College Cork
Research output
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peer-review
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Computer Science
Artificial Intelligence
100%
Computer Game
80%
Interactive
40%
Application Domain
20%
Decision Tree
20%
Dynamic Environment
20%
Psychology
Artificial Intelligence
100%
Gaming
100%
Computer Game
80%
Economics, Econometrics and Finance
Artificial Intelligence
100%