Abstract
This paper presents current research on the design and evaluation of tangible interaction within house museums–a particular type of heritage site. Containers of Stories was an interactive installation co-designed with the volunteers at the Bishops’ House museum, one of the few surviving Tudor buildings in Sheffield, UK. Dating from the 16th century, the house was turned into a museum in the 1970s for its historical and social importance and is now managed by a community of local volunteers who constantly needs to increase both visitors’ interest and awareness of the place for its survival. The experience of co-designing Containers of Stories pushed the volunteers beyond day-to-day management toward more creative and curatorial roles. This paper gives insights on how this hybrid physical-digital installation succeeded in engaging visitors in new ways with heritage that has the potential to strengthen the resilience of the community.
| Original language | English |
|---|---|
| Pages (from-to) | S2906-S2918 |
| Journal | Design Journal |
| Volume | 20 |
| Issue number | sup1 |
| DOIs | |
| Publication status | Published - 28 Jul 2017 |
| Externally published | Yes |
UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
-
SDG 11 Sustainable Cities and Communities
-
SDG 16 Peace, Justice and Strong Institutions
Keywords
- Co-design
- Community engagement
- Design research
- Heritage
- Tangible interaction
Fingerprint
Dive into the research topics of 'Containers of Stories: using co-design and digital augmentation to empower the museum community and create novel experiences of heritage at a house museum'. Together they form a unique fingerprint.Cite this
- APA
- Author
- BIBTEX
- Harvard
- Standard
- RIS
- Vancouver