Abstract
This paper presents an interactive installation designed to facilitate and support visitor engagement in a living history museum. Little research thus far has explored how interaction design can bring added value to living history museums, although they present great potential for participation, interactivity and engagement. We discuss the design rationale for the prototype installation we have developed for a living history museum called Bunratty Folk Park, and present exemplars of empirical data showing how the system merged into the site facilitating an engaging experience for a particular category of visitors.
| Original language | English |
|---|---|
| Title of host publication | NordiCHI 2012 |
| Subtitle of host publication | Making Sense Through Design - Proceedings of the 7th Nordic Conference on Human-Computer Interaction |
| Pages | 69-78 |
| Number of pages | 10 |
| DOIs | |
| Publication status | Published - 2012 |
| Externally published | Yes |
| Event | 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design, NordiCHI 2012 - Copenhagen, Denmark Duration: 14 Oct 2012 → 17 Oct 2012 |
Publication series
| Name | NordiCHI 2012: Making Sense Through Design - Proceedings of the 7th Nordic Conference on Human-Computer Interaction |
|---|
Conference
| Conference | 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design, NordiCHI 2012 |
|---|---|
| Country/Territory | Denmark |
| City | Copenhagen |
| Period | 14/10/12 → 17/10/12 |
UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
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SDG 11 Sustainable Cities and Communities
Keywords
- Cultural heritage
- Interaction design
- Living history
- Museums
- Tangible interaction
- User engagement
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