Abstract
Electronic literature, essentially, must be electronic and literary. Even if we cannot define the literary, we can at least recognize it, and, from recognition, we can begin to build meaning. This chapter attempts to do just that: offer readers an account of some of the contexts that suggest literature that is inherently digital and extrapolate from those contexts a poetics suited to works of this nature.
| Original language | English |
|---|---|
| Title of host publication | Literary Studies in a Digital Age |
| Editors | Kenneth M. Price, Ray Siemens |
| Publisher | Modern Language Association |
| DOIs | |
| Publication status | Published - 2018 |
Keywords
- electronic literature
- digital literature
- digital fiction
- digital poetry
- literary games
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