Exploiting players? Critical reflections on participation in game development

  • Kathrin Gerling
  • , Guenter Wallner
  • , Pejman Mirza-Babaei
  • , John Shearer
  • , Conor Linehan
  • , Kieran Hicks

Research output: Chapter in Book/Report/Conference proceedingsChapterpeer-review

Abstract

Player involvement in the process of game development has become a de-facto standard in both industry and academia. Participation is intended to empower players, while helping designers create better games. However, participation also introduces uncertainty regarding players' and designers' relative roles, and creates new concerns over the exploitation of players, marginalization of designers, and the quality of game design outcomes. In this workshop, we invite the games research community to critically reflect on methods used to facilitate player participation, with the goal of establishing dialogue around meaningful and constructive player involvement.

Original languageEnglish
Title of host publicationCHI PLAY 2017 Extended Abstracts - Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play
PublisherAssociation for Computing Machinery, Inc
Pages653-655
Number of pages3
ISBN (Electronic)9781450351119
DOIs
Publication statusPublished - 15 Oct 2017
Event4th ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017 - Amsterdam, Netherlands
Duration: 15 Oct 201718 Oct 2017

Publication series

NameCHI PLAY 2017 Extended Abstracts - Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play

Conference

Conference4th ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017
Country/TerritoryNetherlands
CityAmsterdam
Period15/10/1718/10/17

Keywords

  • Game analytics
  • Game design
  • Games user research
  • Methodology
  • Participatory design

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