TY - CHAP
T1 - Fast and scalable domino portrait generation
AU - Cambazard, Hadrien
AU - Horan, John
AU - O'Mahony, Eoin
AU - O'Sullivan, Barry
PY - 2008
Y1 - 2008
N2 - A domino portrait is an approximation of an image using a given number of sets of dominoes. This problem was first stated in 1981. Domino portraits have been generated most often using integer linear programming techniques that provide optimal solutions, but these can be slow and do not scale well to larger portraits. In this paper we propose a new approach that overcomes these limitations and provides high quality portraits. Our approach combines techniques from operations research, artificial intelligence, and computer vision. Starting from a randomly generated template of blank domino shapes, a subsequent optimal placement of dominoes can be achieved in constant time when the problem is viewed as a minimum cost flow. The domino portraits one obtains are good, but not as visually attractive as optimal ones. Combining techniques from computer vision and large neighborhood search we can quickly improve our portraits to be visually indistinguishable from those found optimally. Empirically, we show that we obtain many orders of magnitude reduction in search time.
AB - A domino portrait is an approximation of an image using a given number of sets of dominoes. This problem was first stated in 1981. Domino portraits have been generated most often using integer linear programming techniques that provide optimal solutions, but these can be slow and do not scale well to larger portraits. In this paper we propose a new approach that overcomes these limitations and provides high quality portraits. Our approach combines techniques from operations research, artificial intelligence, and computer vision. Starting from a randomly generated template of blank domino shapes, a subsequent optimal placement of dominoes can be achieved in constant time when the problem is viewed as a minimum cost flow. The domino portraits one obtains are good, but not as visually attractive as optimal ones. Combining techniques from computer vision and large neighborhood search we can quickly improve our portraits to be visually indistinguishable from those found optimally. Empirically, we show that we obtain many orders of magnitude reduction in search time.
UR - https://www.scopus.com/pages/publications/44649186443
U2 - 10.1007/978-3-540-68155-7_7
DO - 10.1007/978-3-540-68155-7_7
M3 - Chapter
AN - SCOPUS:44649186443
SN - 354068154X
SN - 9783540681540
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 51
EP - 65
BT - Integration of AI and OR Techniques in Constraint Programming for Combinatorial Optimization Problems - 5th International Conference, CPAIOR 2008, Proceedings
T2 - 5th International Conference on Integration of AI and OR Techniques in Constraint Programming for Combinatorial Optimization Problems, CPAIOR 2008
Y2 - 20 May 2008 through 23 May 2008
ER -