TY - JOUR
T1 - Innovations in communication training for medical and nursing students
T2 - Virtual reality communication tool for application and evaluation with key stakeholders and students (VR-TALKS) – a study protocol
AU - Röwer, Hanna A.A.
AU - Skvortsova, Aleksandrina
AU - Saab, Mohamad M.
AU - Hartigan, Irene
AU - Bausewein, Claudia
AU - Pereira, Sandra Martins
AU - Hernández-Marrero, Pablo
AU - Hrdlička, Jan
AU - Rusinová, Kateřina
AU - Loučka, Martin
AU - Hrdličková, Lucie
AU - Zielina, Martin
AU - Payne, Cathy
AU - Van Vliet, Liesbeth M.
AU - Klemmt, Malte
AU - Afshar, Kambiz
AU - Stiel, Stephanie
N1 - Publisher Copyright:
© 2025 The Authors
PY - 2025/12
Y1 - 2025/12
N2 - Background: In healthcare education, virtual reality (VR), simulating real-world situations, is emerging as a tool to improve communication skills, particularly in sensitive scenarios involving patients and caregivers. While promising, VR-based education also poses challenges such as avatar realism, cognitive load, and the need for pedagogical grounding. Objective: This protocol paper presents the VR-TALKS project, which aims to develop, apply, and evaluate VR scenarios designed to teach healthcare students communication skills in serious illness scenarios. Barriers and facilitators to integrating VR into healthcare teaching modules, along with the usability, feasibility, and educational impact of the VR tool, will be assessed across five European countries, incorporating insights from both students and educators. Methods: Phase 1 involves screening current communication courses at six partner institutions to identify opportunities for integrating VR. Phase 2 assesses the barriers and facilitators faced by approximately n = 70 educators in incorporating VR into communication training. Phase 3 focuses on developing VR scenarios based on the SPIKES and NURSE techniques. Phase 4 evaluates the usability and feasibility of the scenarios with n = 200 students and n = 30 educators. Feedback from this phase will inform further improvement of the tool. Expected results: The project will provide valuable insights into the barriers and facilitators of VR integration, develop two VR scenarios in multiple languages, and collect data on feasibility, usability, and user satisfaction. Additionally, it will offer recommendations for effectively incorporating VR into university curricula. Potential limitations of immersive VR, such as motion sickness, will be considered during evaluation. Conclusions: The project aims to enhance teaching methods for serious illness communication across Europe. The knowledge gained will be disseminated publicly through peer-reviewed publications and the project website, with plans to offer the VR training to other universities. Innovation: By addressing the limitations of conventional training, VR-TALKS offers healthcare professionals the opportunity to develop crucial communication skills in a repeatable, standardized, and time-flexible environment. Funding: ERASMUS+ Program through the Centre for International Cooperation in Education in the Czech Republic, “Dům zahraniční spolupráce” (DZS), spanning from 01.09.2023 to 31.08.2025.
AB - Background: In healthcare education, virtual reality (VR), simulating real-world situations, is emerging as a tool to improve communication skills, particularly in sensitive scenarios involving patients and caregivers. While promising, VR-based education also poses challenges such as avatar realism, cognitive load, and the need for pedagogical grounding. Objective: This protocol paper presents the VR-TALKS project, which aims to develop, apply, and evaluate VR scenarios designed to teach healthcare students communication skills in serious illness scenarios. Barriers and facilitators to integrating VR into healthcare teaching modules, along with the usability, feasibility, and educational impact of the VR tool, will be assessed across five European countries, incorporating insights from both students and educators. Methods: Phase 1 involves screening current communication courses at six partner institutions to identify opportunities for integrating VR. Phase 2 assesses the barriers and facilitators faced by approximately n = 70 educators in incorporating VR into communication training. Phase 3 focuses on developing VR scenarios based on the SPIKES and NURSE techniques. Phase 4 evaluates the usability and feasibility of the scenarios with n = 200 students and n = 30 educators. Feedback from this phase will inform further improvement of the tool. Expected results: The project will provide valuable insights into the barriers and facilitators of VR integration, develop two VR scenarios in multiple languages, and collect data on feasibility, usability, and user satisfaction. Additionally, it will offer recommendations for effectively incorporating VR into university curricula. Potential limitations of immersive VR, such as motion sickness, will be considered during evaluation. Conclusions: The project aims to enhance teaching methods for serious illness communication across Europe. The knowledge gained will be disseminated publicly through peer-reviewed publications and the project website, with plans to offer the VR training to other universities. Innovation: By addressing the limitations of conventional training, VR-TALKS offers healthcare professionals the opportunity to develop crucial communication skills in a repeatable, standardized, and time-flexible environment. Funding: ERASMUS+ Program through the Centre for International Cooperation in Education in the Czech Republic, “Dům zahraniční spolupráce” (DZS), spanning from 01.09.2023 to 31.08.2025.
KW - Bad news delivery
KW - Communication skills
KW - Healthcare education
KW - Medical education
KW - Medical simulation
KW - Virtual reality
UR - https://www.scopus.com/pages/publications/105014242562
U2 - 10.1016/j.pecinn.2025.100426
DO - 10.1016/j.pecinn.2025.100426
M3 - Article
AN - SCOPUS:105014242562
SN - 2772-6282
VL - 7
JO - PEC Innovation
JF - PEC Innovation
M1 - 100426
ER -