Investigating collaborative development activities in a virtual world: An activity theory perspective

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Abstract

Contemporary virtual worlds provide unique environments in which users may collaborate in the development of shared digital artifacts. However, the ways in which such collaboration takes place is to date under researched. This paper uses an activity theory perspective to analyze the development activities of two communities within the virtual world of Second Life, based on data gathered using ethnographic methods. The study reveals (1) the complimentary and diverging practices utilized by these two different communities of practice, (2) the mediating function of various tools, rules, and work roles in collaborative development activities, (3) the tensions created in such activities and the manner in which users overcome these tensions.

Original languageEnglish
Title of host publicationICIS 2010 Proceedings - Thirty First International Conference on Information Systems
Publication statusPublished - 2010
Event31st International Conference on Information Systems, ICIS 2010 - Saint Louis, MO, United States
Duration: 12 Dec 201015 Dec 2010

Publication series

NameICIS 2010 Proceedings - Thirty First International Conference on Information Systems

Conference

Conference31st International Conference on Information Systems, ICIS 2010
Country/TerritoryUnited States
CitySaint Louis, MO
Period12/12/1015/12/10

Keywords

  • Activity Theory
  • Collaborative Development
  • Digital Goods
  • Second Life
  • Virtual Communities of Practice
  • Virtual Ethnography
  • Virtual world

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