Misrepresentation of health research in exertion games literature

Research output: Chapter in Book/Report/Conference proceedingsChapterpeer-review

Abstract

HCI often requires scholars to build upon research from fields outside their expertise, creating the risk that foundational work is misunderstood and misrepresented. The prevailing goal of "exergames" research towards ameliorating obesity appears to be built on just such a misunderstanding of health research. In this paper, we analyse all citations to a single influential study, which has been extensively cited to justify research on exergames. We categorise the 375 citations based on whether they represent the findings of that study accurately or inaccurately. Our findings suggest that 69% of exergames papers citing this study misrepresent the findings, demonstrating a systematic failure of scholarship in exergames research. We argue that exergaming research should cease focusing on games as treatment for obesity, and that HCI publications should demand more critical and scholarly engagement with research from outside HCI. Copyright is held by the owner/author(s). Publication rights licensed to ACM.

Original languageEnglish
Title of host publicationCHI 2017 - Proceedings of the 2017 ACM SIGCHI Conference on Human Factors in Computing Systems
Subtitle of host publicationExplore, Innovate, Inspire
PublisherAssociation for Computing Machinery
Pages4899-4910
Number of pages12
ISBN (Electronic)9781450346559
DOIs
Publication statusPublished - 2 May 2017
Event2017 ACM SIGCHI Conference on Human Factors in Computing Systems, CHI 2017 - Denver, United States
Duration: 6 May 201711 May 2017

Publication series

NameConference on Human Factors in Computing Systems - Proceedings
Volume2017-May

Conference

Conference2017 ACM SIGCHI Conference on Human Factors in Computing Systems, CHI 2017
Country/TerritoryUnited States
CityDenver
Period6/05/1711/05/17

Keywords

  • Exertion
  • Exertion games
  • Games
  • Health
  • Obesity

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