Abstract
General-purpose computing on graphics processing units (GPGPU) is shown to dramatically increase the speed of Monte Carlo simulations of photon migration. In a standard simulation of time-resolved photon migration in a semi-infinite geometry, the proposed methodology executed on a low-cost graphics processing unit (GPU) is a factor 1000 faster than simulation performed on a single standard processor. In addition, we address important technical aspects of GPU-based simulations of photon migration. The technique is expected to become a standard method in Monte Carlo simulations of photon migration.
| Original language | English |
|---|---|
| Article number | 060504 |
| Journal | Journal of Biomedical Optics |
| Volume | 13 |
| Issue number | 6 |
| DOIs | |
| Publication status | Published - 2008 |
| Externally published | Yes |
Keywords
- Biomedical optics
- Monte Carlo
- Scattering
- Simulations
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