@inbook{e30f5c1bcacf4948a686467fa6493413,
title = "SCENE: A structured means for creating and evaluating behavioral nudges in a cyber security environment",
abstract = "Behavior-change interventions are common in some areas of human-computer interaction, but rare in the domain of cybersecurity. This paper introduces a structured approach to working with organisations in order to develop such behavioral interventions or 'nudges'. This approach uses elements of co-creation together with a set of prompts from the behavior change literature (MINDSPACE) that allows resesarchers and organisational stakeholders to work together to identify a set of nudges that might promote best behavioral practice. We describe the structured approach or framework, which we call SCENE, and follow this description with a worked example of how the approach has been utilised effectively in the development of a nudge to mitigate insecure behaviors around selection of wireless networks.",
keywords = "decisionmaking, management of design, methodology, MINDSPACE framework, nudging, stakeholder involvement, user experience, user-centred design",
author = "Lynne Coventry and Pam Briggs and Debora Jeske and \{Van Moorsel\}, Aad",
year = "2014",
doi = "10.1007/978-3-319-07668-3\_23",
language = "English",
isbn = "9783319076676",
series = "Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)",
publisher = "Springer Verlag",
number = "PART 1",
pages = "229--239",
booktitle = "Design, User Experience, and Usability",
address = "Germany",
edition = "PART 1",
note = "3rd International Conference on Design, User Experience, and Usability: Theories, Methods, and Tools for Designing the User Experience, DUXU 2014, Held as Part of 16th International Conference on Human-Computer Interaction, HCI International 2014 ; Conference date: 22-06-2014 Through 27-06-2014",
}