TY - GEN
T1 - Search strategies for rectangle packing
AU - Simonis, Helmut
AU - O'Sullivan, Barry
PY - 2008
Y1 - 2008
N2 - Rectangle (square) packing problems involve packing all squares with sizes 1 ×1 to n ×n into the minimum area enclosing rectangle (respectively, square). Rectangle packing is a variant of an important problem in a variety of real-world settings. For example, in electronic design automation, the packing of blocks into a circuit layout is essentially a rectangle packing problem. Rectangle packing problems are also motivated by applications in scheduling. In this paper we demonstrate that an "off-the-shelf" constraint programming system, SICStus Prolog, outperforms recently developed ad-hoc approaches by over three orders of magnitude. We adopt the standard CP model for these problems, and study a variety of search strategies and improvements to solve large rectangle packing problems. As well as being over three orders of magnitude faster than the current state-of-the-art, we close eight open problems: two rectangle packing problems and six square packing problems. Our approach has other advantages over the state-of-the-art, such as being trivially modifiable to exploit multi-core computing platforms to parallelise search, although we use only a single-core in our experiments. We argue that rectangle packing is a domain where constraint programming significantly outperforms hand-crafted ad-hoc systems developed for this problem. This provides the CP community with a convincing success story.
AB - Rectangle (square) packing problems involve packing all squares with sizes 1 ×1 to n ×n into the minimum area enclosing rectangle (respectively, square). Rectangle packing is a variant of an important problem in a variety of real-world settings. For example, in electronic design automation, the packing of blocks into a circuit layout is essentially a rectangle packing problem. Rectangle packing problems are also motivated by applications in scheduling. In this paper we demonstrate that an "off-the-shelf" constraint programming system, SICStus Prolog, outperforms recently developed ad-hoc approaches by over three orders of magnitude. We adopt the standard CP model for these problems, and study a variety of search strategies and improvements to solve large rectangle packing problems. As well as being over three orders of magnitude faster than the current state-of-the-art, we close eight open problems: two rectangle packing problems and six square packing problems. Our approach has other advantages over the state-of-the-art, such as being trivially modifiable to exploit multi-core computing platforms to parallelise search, although we use only a single-core in our experiments. We argue that rectangle packing is a domain where constraint programming significantly outperforms hand-crafted ad-hoc systems developed for this problem. This provides the CP community with a convincing success story.
UR - https://www.scopus.com/pages/publications/56449086533
U2 - 10.1007/978-3-540-85958-1_4
DO - 10.1007/978-3-540-85958-1_4
M3 - Conference proceeding
AN - SCOPUS:56449086533
SN - 3540859578
SN - 9783540859574
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 52
EP - 66
BT - Principles and Practice of Constraint Programming - 14th International Conference, CP 2008, Proceedings
T2 - 14th International Conference on Principles and Practice of Constraint Programming, CP 2008
Y2 - 14 September 2008 through 18 September 2008
ER -