TY - GEN
T1 - Six Degrees of Speculation
T2 - 2025 ACM Conference on Designing Interactive Systems, DIS 2025 Companion
AU - Snow, Daniel
AU - Linehan, Conor
AU - Robinson, Sarah
AU - Ortega, Alejandra Gómez
AU - Lindley, Joseph
AU - McDermott, Fiona
AU - Cowan, Benjamin R.
AU - Barry, Marguerite
N1 - Publisher Copyright:
© 2025 Copyright held by the owner/author(s)
PY - 2025/7/5
Y1 - 2025/7/5
N2 - Speculation is inherent in HCI methods and practices that seek to explore futures. Although speculative approaches are embedded in HCI, they are often associated with a lack of rigour, occupying an uncomfortable position between art and academia. Specifically, the relationship between time and speculation remains understudied. This workshop examines how temporal norms are constructed in speculative practices, aiming to bring together researchers, designers, and practitioners to explore how different temporal norms affect speculative work. Participants will develop an initial "Six Degrees of Speculation" taxonomy to help speculative artefacts function as boundary objects for interdisciplinary collaboration. Participants will engage in critical discussions, artefact analysis, and collaborative activities to address challenges, including interdisciplinary barriers and ethical considerations. The workshop will bring together researchers and practitioners who use speculative methods explicitly or implicitly. By facilitating interdisciplinary dialogue and developing a shared framework, we aim to advance speculative practices by encouraging nuanced approaches to envisioning futures, making temporal norms of speculation and their implications for the real world explicitly visible in design processes.
AB - Speculation is inherent in HCI methods and practices that seek to explore futures. Although speculative approaches are embedded in HCI, they are often associated with a lack of rigour, occupying an uncomfortable position between art and academia. Specifically, the relationship between time and speculation remains understudied. This workshop examines how temporal norms are constructed in speculative practices, aiming to bring together researchers, designers, and practitioners to explore how different temporal norms affect speculative work. Participants will develop an initial "Six Degrees of Speculation" taxonomy to help speculative artefacts function as boundary objects for interdisciplinary collaboration. Participants will engage in critical discussions, artefact analysis, and collaborative activities to address challenges, including interdisciplinary barriers and ethical considerations. The workshop will bring together researchers and practitioners who use speculative methods explicitly or implicitly. By facilitating interdisciplinary dialogue and developing a shared framework, we aim to advance speculative practices by encouraging nuanced approaches to envisioning futures, making temporal norms of speculation and their implications for the real world explicitly visible in design processes.
KW - Alternative design
KW - Speculative design
KW - Temporality
UR - https://www.scopus.com/pages/publications/105012162845
U2 - 10.1145/3715668.3734169
DO - 10.1145/3715668.3734169
M3 - Conference proceeding
AN - SCOPUS:105012162845
T3 - DIS 2025 - Companion Proceedings of the 2025 ACM Designing Interactive Systems Conference: Designing for a Sustainable Ocean
SP - 64
EP - 67
BT - DIS 2025 - Companion Proceedings of the 2025 ACM Designing Interactive Systems Conference
PB - Association for Computing Machinery, Inc
Y2 - 5 July 2025 through 9 July 2025
ER -