Social architecture and the emergence of power laws in online social games

  • Ben Kirman
  • , Francesco Collovà
  • , Fabrizio Davide
  • , Eva Ferrari
  • , Jonathan Freeman
  • , Shaun Lawson
  • , Conor Linehan
  • , Niklas Ravaja

Research output: Contribution to conferencePaperpeer-review

Abstract

This paper explores the concept of the "social architecture" of games, and tests the theory that it is possible to analyse game mechanics based on the effect they have on the social behaviour of the players. Using tools from Social Network Analysis, these studies confirm that social activity in games reliably follows a power distribution: a few players are responsible for a disproportionate amount of social interactions. Based on this, the scaling exponent is highlighted as a simple measure of sociability that is constant for a game design. This allows for the direct comparison of social activity in very different games. In addition, it can act as a powerful analytical tool for highlighting anomalies in game designs that detrimentally affect players' ability to interact socially. Although the social architectures of games are complicated systems, SNA allows for quantitative analysis of social behaviours of players in meaningful ways, which are to the benefit of game designers.

Original languageEnglish
Publication statusPublished - 2011
Externally publishedYes
Event5th International Conference on Digital Research Association: Think Design Play, DiGRA 2011 - Utrecht, Netherlands
Duration: 14 Sep 201117 Sep 2011

Conference

Conference5th International Conference on Digital Research Association: Think Design Play, DiGRA 2011
Country/TerritoryNetherlands
CityUtrecht
Period14/09/1117/09/11

Keywords

  • Facebook
  • Game design
  • Online communities
  • Power laws
  • Social architecture
  • Social games
  • Social network analysis

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