Abstract
We study the complexity of routing a set of messages with multiple destinations (multicast routing) on an n-node square mesh under the store-and-forward model. A standard argument proves that Ω(cn) time is required to route n messages, where each message is generated by a distinct node and at most c messages are to be delivered to any individual node. The obvious approach of simply replicating each message into the appropriate number of unicast (single-destination) messages and routing these independently does not yield an optimal algorithm. We provide both randomized and deterministic algorithms for multicast routing, which use constant-size buffers at each node. The randomized algorithm attains optimal performance, while the deterministic algorithm is slower by a factor of O(∈log∈2 n). We also describe an optimal deterministic algorithm that, however, requires large buffers of size O(c).
| Original language | English |
|---|---|
| Pages (from-to) | 519-535 |
| Number of pages | 17 |
| Journal | Theory of Computing Systems |
| Volume | 42 |
| Issue number | 4 |
| DOIs | |
| Publication status | Published - May 2008 |
Keywords
- Mesh architecture
- Multicast
- One-to-many routing
- Parallel communication primitives
- Store-and-forward routing