Teaching Tip Embedding Sustainability in Information Systems Design Education

Research output: Contribution to journalArticlepeer-review

Abstract

Sustainability refers to the achievement of present needs without compromising the ability of future generations to meet their own needs. While prior research has highlighted the potential of Information Systems (IS) to support sustainability objectives - for instance, through supporting eco-efficient work practices and democratising healthcare access - our understanding of how to integrate the United Nation’s Sustainable Development Goals (SDGs) as a core aspect of IS teaching and curricula remains nascent. This teaching tip presents a pedagogical design and teaching method for embedding sustainability in systems design education using design thinking and “active learning” techniques. We provide examples of how students translated the SDGs into design concepts that target real-world sustainability problems with feedback from subject matter experts. Recommendations are then provided for supporting students’ experiential journeys when exploring sustainability objectives in the classroom by providing opportunities for variation and experimentation.

Original languageEnglish
Pages (from-to)122-137
Number of pages16
JournalJournal of Information Systems Education
Volume35
Issue number2
DOIs
Publication statusPublished - 2024

UN SDGs

This output contributes to the following UN Sustainable Development Goals (SDGs)

  1. SDG 3 - Good Health and Well-being
    SDG 3 Good Health and Well-being
  2. SDG 4 - Quality Education
    SDG 4 Quality Education
  3. SDG 10 - Reduced Inequalities
    SDG 10 Reduced Inequalities

Keywords

  • Active learning
  • Design thinking
  • Digital social innovation
  • IS education
  • Sustainable development goals

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