Abstract
Kant remarks that beauty “is what pleases in the mere judgment (and there not by the medium of sensation in accordance with a concept of understanding),” and the sublime “pleases immediately through its opposition to the interest of sense”. Lyotard’s position is such that the sublime, as construed by Burke and Kant, “outlined a world of possibilities for artistic experiments in which the avant-gardes would later trace out their paths”. It is within this framework—the established connection between the sublime and the avant-garde—that I will situate my argument that electronic literature and literary games avail of an aesthetic of the sublime.
| Original language | English |
|---|---|
| Pages (from-to) | 313-326 |
| Journal | Paradoxa |
| Volume | 29 |
| Publication status | Published - 2017 |
Keywords
- Dear Esther
- electronic literature
- digital literature
- literary games
- Video games
Fingerprint
Dive into the research topics of '"The Dream of an Island": Dear Esther and the Digital Sublime'. Together they form a unique fingerprint.Cite this
- APA
- Author
- BIBTEX
- Harvard
- Standard
- RIS
- Vancouver