Abstract
This paper aims to reconcile radical anti-individualism about people, according to which people are dynamic products of social dynamics, with neoclassical economic formalism and standard evolutionary game theory. The point of doing so is to face empirical facts coming from the cognitive and behavioral sciences, without throwing away any more of our well established modeling technology than we have to. The paper develops a high-level framework for modeling game determination, the process by which people strategically interact (play games) to determine which ranges of subsequent games will be played by their future selves that will have been sculpted from the preference refinements resulting from the earlier games.
| Original language | English |
|---|---|
| Pages (from-to) | 246-258 |
| Number of pages | 13 |
| Journal | Cognitive Systems Research |
| Volume | 7 |
| Issue number | 2-3 |
| DOIs | |
| Publication status | Published - Jun 2006 |
| Externally published | Yes |
Keywords
- Behavioral economics
- Evolutionary game theory
- Individual agency
- Modeling
- Selves
- Social dynamics