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Training disaster communication by means of serious games in virtual environments

  • Nina Haferkamp
  • , Nicole C. Kraemer
  • , Conor Linehan
  • , Massimiliano Schembri
  • University of Münster
  • University of Duisburg-Essen
  • University of Lincoln
  • National Research Council of Italy

Research output: Contribution to journalArticlepeer-review

Abstract

The training of social skills in organizational settings has become more and more important for an effective communicative exchange between members of staff. Especially in companies where the line of communication has to be fast and unmistakable, e.g. in crisis management units, the regular training of communication skills is therefore indispensable. The DREAD-ED project proposes an innovative, technology-based teaching methodology to meet these needs. The methodology provides a serious game which enables its users to train soft skills in a virtual environment under safe conditions. The current paper presents the results of two trials conducted with crisis managers and university students in Germany.

Original languageEnglish
Pages (from-to)81-88
Number of pages8
JournalEntertainment Computing
Volume2
Issue number2
DOIs
Publication statusPublished - 2011
Externally publishedYes

UN SDGs

This output contributes to the following UN Sustainable Development Goals (SDGs)

  1. SDG 4 - Quality Education
    SDG 4 Quality Education

Keywords

  • Crisis communication
  • Serious games
  • Soft skills

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