TY - CHAP
T1 - Understanding Chromaesthesia by Strengthening Auditory-Visual-Emotional Associations
AU - O'Toole, Patrick
AU - Glowinski, Donald
AU - Mancini, Maurizio
N1 - Publisher Copyright:
© 2019 IEEE.
PY - 2019/9
Y1 - 2019/9
N2 - Can cross-modal associations between notes and colours and between notes and emotions be strengthened by using an ad-hoc designed computer program? In this paper we present an experiment that we conducted to see (H1) if participants' associations between the auditory and visual senses could be strengthened through immersion in a multi-sensory program and (H2) if there was any correlation between auditory-visual and the auditory-emotion associations. In our experiment, participants were asked to use the SoundStrokes program, an application that translates notes played on an analog music instrument (i.e., a guitar) into coloured graphical shapes (i.e., rectangles). Between several training sessions with the program, participants were asked to associate single music notes to colours and emotions. Applications of our work may vary from entertainment, to enrich in a systematic manner the user emotional experience in, for example, videogames or immersive experiences, to digital health, in which relatively simple tools can be developed, for example, to reduce anxiety through music.
AB - Can cross-modal associations between notes and colours and between notes and emotions be strengthened by using an ad-hoc designed computer program? In this paper we present an experiment that we conducted to see (H1) if participants' associations between the auditory and visual senses could be strengthened through immersion in a multi-sensory program and (H2) if there was any correlation between auditory-visual and the auditory-emotion associations. In our experiment, participants were asked to use the SoundStrokes program, an application that translates notes played on an analog music instrument (i.e., a guitar) into coloured graphical shapes (i.e., rectangles). Between several training sessions with the program, participants were asked to associate single music notes to colours and emotions. Applications of our work may vary from entertainment, to enrich in a systematic manner the user emotional experience in, for example, videogames or immersive experiences, to digital health, in which relatively simple tools can be developed, for example, to reduce anxiety through music.
KW - Chromeasthesia
KW - Colour
KW - Cross-modal association
KW - Emotion
KW - Sound
UR - https://www.scopus.com/pages/publications/85077799222
U2 - 10.1109/ACII.2019.8925465
DO - 10.1109/ACII.2019.8925465
M3 - Chapter
AN - SCOPUS:85077799222
T3 - 2019 8th International Conference on Affective Computing and Intelligent Interaction, ACII 2019
SP - 399
EP - 405
BT - 2019 8th International Conference on Affective Computing and Intelligent Interaction, ACII 2019
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 8th International Conference on Affective Computing and Intelligent Interaction, ACII 2019
Y2 - 3 September 2019 through 6 September 2019
ER -