TY - GEN
T1 - Unearthing virtual history
T2 - International Conference on Ubiquitous Computing, Ubicomp 2001
AU - Benford, Steve
AU - Bowers, John
AU - Chandler, Paul
AU - Ciolfi, Luigina
AU - Flintham, Martin
AU - Fraser, Mike
AU - Greenhalgh, Chris
AU - Hall, Tony
AU - Hellström, Sten Olof
AU - Izadi, Shahram
AU - Rodden, Tom
AU - Schnädelbach, Holger
AU - Taylor, Ian
N1 - Publisher Copyright:
© Springer-Verlag Berlin Heidelberg 2001.
PY - 2001
Y1 - 2001
N2 - We describe an application in which museum visitors hunt for virtual history outdoors, capture it, and bring it back indoors for detailed inspection. This application provides visitors with ubiquitous access to a parallel virtual world as they move through an extended physical space. Diverse devices, including mobile wireless interfaces for locating hotspots of virtual activity outdoors, provide radically different experiences of the virtual depending upon location, task, and available equipment. Initial reflections suggest that the physical design of such devices needs careful attention so as to encourage an appropriate style of use. We also consider the extension of our experience to support enacted scenes. Finally, we discuss potential benefits of using diverse devices to make a shared underlying virtual world ubiquitously available throughout physical space.
AB - We describe an application in which museum visitors hunt for virtual history outdoors, capture it, and bring it back indoors for detailed inspection. This application provides visitors with ubiquitous access to a parallel virtual world as they move through an extended physical space. Diverse devices, including mobile wireless interfaces for locating hotspots of virtual activity outdoors, provide radically different experiences of the virtual depending upon location, task, and available equipment. Initial reflections suggest that the physical design of such devices needs careful attention so as to encourage an appropriate style of use. We also consider the extension of our experience to support enacted scenes. Finally, we discuss potential benefits of using diverse devices to make a shared underlying virtual world ubiquitously available throughout physical space.
UR - https://www.scopus.com/pages/publications/84945565217
U2 - 10.1007/3-540-45427-6_18
DO - 10.1007/3-540-45427-6_18
M3 - Conference proceeding
AN - SCOPUS:84945565217
SN - 3540426140
SN - 9783540426141
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 225
EP - 231
BT - Ubicomp 2001
A2 - Abowd, Gregory D.
A2 - Brumitt, Barry
A2 - Shafer, Steven
A2 - Abowd, Gregory D.
PB - Springer Verlag
Y2 - 30 September 2001 through 2 October 2001
ER -